![]() Numerous Great Works are boosting culture and tourism output aiding towards a Culture Victory, the only feasible victory condition Venetian civilizations can aim for. Thirteen trade routes are flooding in gold generating over 500 a turn whilst also pushing my religious views out creating unhappiness in foreign cities. Our Venetian civilization is progressing very well. ![]() Couple Great Works from the same era and extra tourism boosts can be acquired. ![]() These then produce Great Works that fill these slots to generate extra culture and tourism for that city. Many of these come with Great Work slots that can be filled through generating Great Writers, Artists and Musicians. Unfamiliar faces: There are nine new leaders and eight new Wonders such as the Parthenon and Globe Theatre Brave New World provides eight new Wonders including the Parthenon, Broadway, Globe Theatre and Uffizi. As limiting as having only one producing city is, increasingly vast wealth somewhat makes up for it as buildings and units can be bought from puppet cities whilst favour can be acquired through generous donations to city-states a very useful late game tactic once another new feature is unlocked, World Congress.īefore delving into World Congress, another new feature, Tourism, goes alongside the revamped Culture victory and social policies.Ĭulture earned still goes towards unlocking social policies but now each Culture building has a ‘slot’ that can be filled with a Great Work. Religion will start to spread through trade routes and warring civilizations will look to plunder trade routes of enemy empires to cripple their finances.Īs Venice, players have twice as many trade routes available than any other civilization. The further players delve into their saves the more lucrative these become. These units can be sent to trade with fellow civilizations or city-states and can generate large amounts of gold and science. Trade routes are a new addition to Civilization V, once Animal Husbandry is researched very early in the game players can start building Caravan units and Cargo Ships once Sailing has been researched. However, just as in history gone by the real power in Venice lies in its money, culture and, with the introduction of Brave New World, trade routes and tourism. ![]() Venice also has the Great Galleas, not the most useful of unique units but with a sizeable renaissance-age fleet they can be very handy. ![]() Yet playing as Venice allows the player to purchase within puppet cities. Puppet cities create culture, science and faith for your empire but players cannot control what is built there. Dandolo cannot build or acquire settlers nor annex cities (cannot make any conquered or bought cities part of the Venetian empire), however his unique ability, named Serenissima, is a Merchant of Venice will appear after researching Optics (and other future sciences) and can be used to purchase city-states who then become puppet cities. Playing as Enrico Dandolo will no doubt differ from any way Civilization V has been played in the past. World at your fingertips: Brave New World is a worthy addition to a legendary series ![]()
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